I tend to create marks in NN3D on the MFD-12 that represent fish catch or useful objects (float free channel markers, etc.). I prefer to plan routes and create the necessary waypoints for those in MaxSea Time Zero on a laptop. A couple hundred fishing marks can really clutter up a screen, and sometimes we don't want the navigation marks on screen, so we'd normally use the GROUP attribute to show/hide those points as needed. Not so easy to get the twain to meet, while maintaining a method to deal with screen clutter.
I can export NN3D marks, waypoints, and routes to an SD card in CSV format... and then I can import those into Time Zero, essentially merging the two data sets. The merged data set can be exported back to SD card and then imported into the MFD-12, which overwrites the previous MFD-12 set -- but also contains all the marks from the previous set anyway, along with waypoints and routes created on the laptop.
Assuming I manage the potential for duplication (not impossible), it works like a champ EXCEPT the NN3D-created marks all seem to lose their GROUP attribute while in Time Zero. Since Time Zero seems to lose the GROUP attribute for marks... a couple hundred fishing marks and the several various navigation marks in the merged file would have to be edited back into their respective "groups" on the MFD-12, one at a time, in order to show/hide the various groups as needed.
I found no GROUP attribute associated with marks in Time Zero, so no way to edit those on the laptop.
Right? Or am I missing something in Time Zero?
-Chris
I can export NN3D marks, waypoints, and routes to an SD card in CSV format... and then I can import those into Time Zero, essentially merging the two data sets. The merged data set can be exported back to SD card and then imported into the MFD-12, which overwrites the previous MFD-12 set -- but also contains all the marks from the previous set anyway, along with waypoints and routes created on the laptop.
Assuming I manage the potential for duplication (not impossible), it works like a champ EXCEPT the NN3D-created marks all seem to lose their GROUP attribute while in Time Zero. Since Time Zero seems to lose the GROUP attribute for marks... a couple hundred fishing marks and the several various navigation marks in the merged file would have to be edited back into their respective "groups" on the MFD-12, one at a time, in order to show/hide the various groups as needed.
I found no GROUP attribute associated with marks in Time Zero, so no way to edit those on the laptop.
Right? Or am I missing something in Time Zero?
-Chris